Results of the IX Digital Asset Industry Classification System ( DAICS® ) 2024 1H Review
- Written by Media Outreach
a) Cryptocurrencies i) Structure and definitions Tier 1: Industry Changes The industry groups remain unchanged with 5 industries. 1) Payment (110), 2) Infrastructure (120), 3) Financial services (130), 4) Tech & Data (140) and 5) Media & Entertainment (150).
Tier 2: Sector Changes The number of sectors remain unchanged with 16 sectors. There is modification in Sector name under Media & Entertainment (150)/ Social Media & Community Sector. The definition of Social Community sector remains unchanged.
Modification in sector name. Before Social Media (15010) After Social Media & Community (15010)
ii) Classification Changes VeChain (VET) Before Industry: Tech & Data (140) Sector: Storage & Sharing (14010) After Industry: Infrastructure (120) Sector: Application Development Protocol & Smart Contract (12010)
iii) Green coins label There are 9 Greens coins in this review:
| Infrastructure (120) | Media & Entertainment (150) |
EnergyEfficient ConsensusMechanism (PoS,PoH,PoA, DAG,Hashgraph) | 1. ETHG 2. ATOMG(New) 3. NEARG 4. DOTG (New) 5. ADAG 6. HBARG | 1. IMXG |
Renewable EnergyUse | 1. SOLG (New) 2. VETG(New) | NIL |
(For more details about the industry weighting and the 6 changes, please see Appendix 4).
*As of 22nd May 2024, based on past 90 days market capitalization ranking including all coins* (exclude stable coins and pure DAO governance tokens) Note:G as 'Green' labelling for cryptocurrencies that adhere to the principles of sustainability
* * (For details on Industry & Sector definitions under DAICS®, please refer to Appendix 2 & 3) b) Asset Backed Tokens (ABT) i) Structure and definitions Tier 1: Asset Types Changes The asset types remain unchanged at 6 1) Culture (205), 2) Real Estate (215), 3) Financials (235), 4) Entertainment (255), 5) Natural Resources (265), and 6) Green Economy (275).
Tier 2: Branch Changes The branches remain unchanged at 31. (For details on Asset types and Branches, please refer to Appendix 3).
ii) Classification Changes Nil
iii) Coverage of DAICS® IX Asia Indexes has not started to classify any ABT. ABTs will be added to DAICS® in the next stage when a fair amount of popular asset-backed tokens are available in the market. A new ABT registry will be made available to the public. Although there has been an increase in the number of ABTs, ABTs only comprised 0.106% of the total market capitalization of digital assets. A classification summary and definition table are available at Appendix 5 & 6.
For further information regarding the methodology of the DAICS®, please refer to the "IX Digital Asset Industry Classification System"- principle and guiding methodology on the company website https://ix-index.com/daics.html.
All classification changes including the ixCrypto Infrastructure Index and ixCrypto Stablecoin index will take effect on 19th July, 2024.
For more details on our DAICS® qualification criteria, please email daics@ix-index.com.
For a full version of the appendixes 1-3, please refer to ix-index official website.
Appendix 4 In and out in DAICS®Top 50 cryptos
In | Out | |
1. | Bittensor (TAO) | TrueUSD (TUSD) |
2. | First Digital USD (FDUSD) | Binance USD (BUSD) |
3. | Pepe (PEPE) | Aave (AAVE) |
4. | dogwifhat (WIF) | Algorand (ALGOG) |
5. | Theta Network (THETA) | Quant (QNT) |
6. | Arweave (AR) | MultiversX (EGLD) |
7. | - | Wrapped Bitcoin* (WBTC) |
Industry | Weighting (%) |
Payment | 65.55 |
Infrastructure | 27.10 |
Financial Services | 4.45 |
Tech & Data | 0.73 |
Media & Entertainment | 2.17 |
G: Green Label Appendix 5 Classification of top 50 coins by Market Capitalization
Category | Industry | Sector | Cryptocurrencies | |
Cryptocurrencies | Payment: Blockchain based money, designed for transactional purposes. This includes daily transactions usage and stablecoins. | Transaction & Payment | BTC XRP BCH LTC | XLM XMR CRO KAS |
Stablecoin | USDT USDC | FDUSD DAI | ||
Infrastructure:
Bedrock blockchain that facilitates the operation of other decentralised applications. This includes the creation and running of dedicated blockchain platforms, achieving interoperability between networks, increasing the amount or speed of transactions etc |
Application Development Protocol & Smart Contract | ETHG SOLG ADAG TON AVAX TRX NEARG | ICP APT ETC HBARG VETG INJ | |
Interoperability | DOTG LINK | ATOMG | ||
Scaling & Sharding | MATIC MNT OP | ARB STX | ||
Supporting System | Nil | |||
Financial services:
Tokens that provide on-chain asset management services, crypto-exchange services, funding, lending and other capital markets related services |
Exchange Tokens | BNB LEO OKB | UNI RUNE | |
Lending & Borrowing | Nil | |||
Staking | LDO | |||
Tech & Data:
Provision of data management and storage, and development of innovative crypto technology |
Storage & Sharing | FIL AR | RND | |
Data Management | GRT | |||
Artificial Intelligence | TAO | |||
Media & Entertainment:
Recreational and media services. Including content creation and distribution, advertising through crypto-asset incentive mechanisms, gaming and collectibles |
Social Media & Community** | DOGE WIF | SHIB PEPE | |
Streaming | THETA | |||
Gaming | IMXG | |||
Metaverse | NIL |
Appendix 6
IX Digital Asset Industry and Sector Classification System ("DAICS®")
Category | Industry | Sector | Sector definition |
Cryptocurrencies (1) |
Payment: (110)
Definition Blockchain based money, designed for transactional purposes. This includes daily transactions usage and stablecoins. |
Transaction & Payment
(11010) |
Cryptocurrencies that are used for store of value, unit of account, medium of exchange |
Stablecoin
(11020) |
Cryptocurrencies where price is pegged to a / a basket of reference asset | ||
Infrastructure: (120)
Definition Bedrock blockchain that facilitates the operation of other decentralised applications. This includes the creation and running of dedicated blockchain platforms, achieving interoperability between networks, increasing the amount or speed of transactions etc. |
Application Development Protocol & Smart Contract
(12010) |
layer-1 blockchain network that facilitates DApp creation and smart contract execution and smart contract | |
Interoperability
(12020) |
Network that increases inter-connectivity and integration of the fragmented cryptocurrency ecosystem | ||
Scaling & Sharding
(12030) |
Networks that increase the ability to cope with the influx of many transactions at a time and blockchain network that can be split into smaller partitions, to improve scalability and process transactions quicker | ||
Supporting System
(12040) |
Networks/sidechains that improve functionality of layer-1 network | ||
Financial services: (130)
Definition Tokens that provide on-chain asset management services, crypto-exchange services, funding, lending, and other capital markets related services |
Exchange Tokens
(13010) |
Cryptocurrencies that represent the stable coin in the exchange ecosystem and allow users to covert from digital asset on decentralised or centralised system int fiat currencies | |
Lending & Borrowing
(13020) |
Borrowing and lending crypto assets with interest in return and other secondary financial tools derived from primary underlying asset, such as crypto futures and options | ||
Staking
(13030) |
Holding and "staking" of certain amount of cryptocurrency in a wallet to facilitate network operations | ||
Tech & Data: (140)
Definition Provision of data management and storage, and development of innovative crypto technology |
Storage & Sharing
(14010) |
Crypto protocols that provide decentralized storage and/or sharing of data filing and resources. | |
Data Management
(14020) |
Networks/Protocols that facilitate the indexing and querying of data from blockchain(s), enabling efficient data retrieval and management for decentralized applications | ||
Artificial Intelligence
(14030) |
Cryptos/Protocols that facilitate the use of AI powered apps or projects directly using blockchain platform. | ||
Media & Entertainment: (150)
Definition Recreational and media services. Including content creation and distribution, advertising through crypto-asset incentive mechanisms, gaming and collectibles |
Social Media & Community*
(15010) |
Cryptos that provides mast social community and followers without a close secondary industry sector | |
Streaming
(15020) |
Cryptos that provides rights to access decentralised video-streaming sites | ||
Gaming
(15030) |
Cryptos which mainly used in gaming or gaming supporting industry | ||
Metaverse
(15040) |
Cryptos that is commonly used in collective virtual open space, created by the convergence of virtually enhanced physical and digital reality. This includes the use of VR and/or AR and/or 3D. |
Category | Asset Type | Branch | Sub -branch |
Asset-Backed Tokens (2) |
Culture: (205)
Definition Real asset relating to sports, art, cultural drama, festive collectibles and design IPs etc. |
Art
(20510) |
This shall be further developed in the future with more digital assets available in the market |
Sports
(20520) |
|||
Festive Collectibles
(20530) |
|||
Design IPs
(20540) |
|||
Drama and Play IPs
(20550) |
|||
Real Estate:(215)
Definition Assets that mainly derived its valuation from property, real estate, and land |
Commercial Property
(21510) |
||
Residential Property
(21520) |
|||
Governmental Property
(21530) |
|||
Residential and Commercial Land
(21540) |
|||
Financials: (235)
Definition Real financial asset including listed company shareholdings on regulated centralised exchanges and private company shareholdings; debt instruments; property trusts and derivatives that settled on regulated exchange (CeFi and DeFi). |
Tokenised Securities (Company Securities, ETF)
(23510) |
||
Tokenised Debts
(23520) |
|||
Tokenised REITs
(23530) |
|||
Entertainment: (255)
Definition Ownership of the IPs assets in the area of entertainment in real world such as concert, play, shows, circus, musicals, songs, movies, games, events and programs, and souvenir collectibles that is derived from the above areas. |
Movies
(25510) |
This shall be further developed in the future with more digital assets available in the market Following definition of the United Nations 17 sustainable development goals² |
|
Songs
(25520) |
|||
Concerts
(25530) |
|||
Gaming
(25540) |
|||
All Other Entertainment Events and Collectibles
(25550) |
|||
Natural Resources: (265)
Definition Natural resources asset that derived directly from sea, sky, atmosphere and underground and can be classified as a commodity with standardisation such as precious metals, agricultural, energy and metals. |
Precious Metals
(26510) |
||
Agricultural
(26520) |
|||
Energy
(26530) |
|||
Metals
(26540) |
|||
Green Economy (275)
Definition Ownership of Projects Asset that falls under the definition of the UN 17SDG²s, with over 80% of the income or jobs provided on these 17 initiatives. |
No Poverty & Zero Hunger
(27510) |
||
Good Health and Well-Being
(27520) |
|||
Quality Education
(27530) |
|||
Gender Equality
(27540) |
|||
Clean Water and Sanitation/Affordable and Clean Energy
(27550) |
|||
Decent Work and Economic Growth/ Industry, Innovation, and Infrastructure/ Partnerships for the Goals
(27560) |
|||
Reduced inequalities/ Peace, Justice and Strong Institutions
(27570) |
|||
Sustainable Cities and Communities/Responsible Consumption and Production
(27580) |
|||
Climate Action
(27590) |
|||
Life Below Water & Life on Land
(27500) |
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